ThePluginBase..::..InitEngineAssets Method
This method is called by The C-DEngine during initialization in order to register this service
You must add several calls to this method for the plugin to work correctly:
MyBaseEngine.SetFriendlyName("Friendly name of your plugin");
MyBaseEngine.SetEngineID(new Guid("{a fixed guid you create with the GUID Tool}"));
MyBaseEngine.SetPluginInfo(...All Information of the plugin for the Store...);
Namespace:
nsCDEngine.Engines.ThingServiceAssembly: C-DEngine (in C-DEngine.dll)
Syntax
public virtual void InitEngineAssets( IBaseEngine pBase )
Public Overridable Sub InitEngineAssets ( _ pBase As IBaseEngine _ )
public: virtual void InitEngineAssets( IBaseEngine^ pBase )
Parameters
- pBase
- Type: nsCDEngine.Engines..::..IBaseEngine
The C-DEngine is creating a Host for this engine and hands it to the Plugin Service